
It is a single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly. Good luck and enjoy Creating A Grunge Material Transition Effect In VRay & Maya 2016. Unwrella is an exact unwrapping plug-in for Autodesk 3ds Max and Maya for Windows. As always, feedback and/or questions are welcome in the comments of the videos. Our latest product on the gaming market was nominated for the German Game Developers Award 2008 in best graphics category, and CG products are used by many famous Game and Design Studios worldwide. Just wanted to share some new tutorials I created for Maya 2016. Videos you watch may be added to the TV's watch history and influence TV recommendations. If playback doesn't begin shortly, try restarting your device. It is a one-click answer to the laborious work of sorting and compressing unwrapped polygons into UV sheets. We are dedicated to provide easy-to-use software products accompanied by dedicated support team, experienced programmers and top notch 3D artists. UV-Packer is a free, fast and exact tool for automatic packing of UV clusters. 3d-io GmbH, headquartered in Wiesbaden, Germany, has an established strong presence in game development, design & video production, digital content creation as well as in graphics and animation.
UNWRELLA MAYA 2016 TUTORIAL UPDATE
Update is free for all Unwrella customers and can be downloaded from the customer area.ĭemo Version of Unwrella is available for download here.ģd-io games & video production GmbH is specialised company for high-end software development, modeling, animation, rendering, CG effects and 3D industrial design. Drag the viewport panel and dock it to any location in the Hypershade that suits you. Select Window > Viewport from the Hypershade menu to open a viewport panel. Click in the status line to open the Hypershade.



For a more advanced workflow example, see Create a shader network in the Hypershade video tutorial. With this release we have paralleled the versions and features between Unwrella for Maya and 3ds Max. Follow this introductory workflow to create and assign a material to your object. We have just released the latest update of Unwrella (3.18) for Autodesk Maya 2019.
